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Environment Creation for VR using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli
2h 50m | 15 Chapters
Creating Key Illustrations for Videogames
Environment Storytelling Using SketchUp & Photoshop with Eddie Bennun

Eddie Bennun
2h 57m | 10 Chapters
Introduction to Katana
From Lighting Template in Katana to Final Render in Arnold With Taeyoung Kim

Taeyoung Kim
3h 47m | 41 Chapters
Material Texturing for Production in Mari & Maya
Learn Production Techniques for Feature Films With Peter Aversten

Peter Aversten
8h 40m | 28 Chapters
Getting Started in Cinema 4D for Designers
Designing With 3D With Tomasz Opasinski

Tomasz Opasinski
4h 22m | 16 Chapters
Creature Design with Terryl Whitlatch Vol. 4
Toad-ogre Creature Concept and Story

Terryl Whitlatch
1h 37m | 9 Chapters
Creature Design with Terryl Whitlatch Vol. 3
The Marine Mare and Uberhorse

Terryl Whitlatch
2h 20m | 7 Chapters
The Techniques of Dylan Cole Vol. 2
Introduction to Cityscape Matte Painting

Dylan Cole
4h 40m | 8 Chapters
Creating Assets for Games using Photogrammetry
with Guilherme Rambelli

Guilherme Rambelli
4h 31m | 15 Chapters
Sculpting the Planes of the Head
a fundamental guide to mastering the head with John Brown

John Brown
3h 30m | 23 Chapters
Illustration From Imagination
“Blood Eels of the Siren’s Ossuary” with Cameron Scott Davis

Cameron Scott Davis
2h 24m | 11 Chapters
Key Illustration Workflow for Film & TV
Blender, 3D-Coat, Maya, KeyShot & Photoshop Techniques With Philippe Gaulier

Philippe Gaulier
3h 46m | 9 Chapters
Illustration Techniques with Dave Dorman Vol. 2
Traditional Painting in Oils and Mixed Media

Dave Dorman
2h 20m | 10 Chapters
Designing Unique Vehicle Concepts for Production
Creating Memorable Vehicle Designs in Photoshop With Jose Borges

Jose Borges
2h 16m | 8 Chapters
3D and 2D Techniques for 360 degree Panoramic Illustration
Re-Creating Great Moments in History with Nick Hiatt

Nick Hiatt
3h 20m | 15 Chapters
Cinematic Illustration for Film
Photoshop Techniques with Francesco Corvino

Francesco Corvino
2h 54m | 5 Chapters
Designing Sci-Fi Weapons for Film
Concepting Hero & Villain Blasters using Photoshop with Paul Ozzimo

Paul Ozzimo
5h 49m | 10 Chapters
Designing Backgrounds for Animation
From Script to Final Background using Photoshop with Mike Bear

Mike Bear
1h 58m | 7 Chapters